Dragon Practice stacks) of their maximum health each second, capped at a hundred for every tick from monsters. Subsequent apps on the burn up stack, even though not refreshing the duration of the previous melt away. Enemy
blaze burn off flame glow flicker combust ignite sputter spark fire sparkle kindle glisten char enkindle melt light-weight (up) roast scorch waver catch deflagrate Prepare dinner gleam bake flare (up) shimmer broil radiate twinkle brighten beam shine defeat (down) swelter glitter flash glare gutter glimmer scintillate glint
winner produces an explosion that specials physical damage to close by enemies, with subsequent explosions towards the smolder exact same target dealing seventy five% harm on the previous explosion's injury.